[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [Background(image="25_g11_yanroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]982年 [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)] [CameraShake(duration=0.3, xstrength=2, ystrength=5, vibrato=10, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_swordcrack")] [Delay(time=1)] [charslot(slot="m",name="avgnew_2014_nian_1#8$1",duration=1)] [Delay(time=2)] [name="年"]咋子回事,锻把剑都能失误?手生了? [charslot(slot = "m", focus = "n")] 工匠困惑地挠了挠头,转身又从仓库中拿出一块钢坯。 [charslot(slot="m",name="avgnew_2014_nian_1#2$1")] [name="年"]......今年秋天也太潮湿了点,总觉得胸闷气短。 [charslot(slot="m",name="avgnew_2014_nian_1#6$1")] [name="年"]这感觉,不对劲哦...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="bg_cottage",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=false)] [delay(time=1)] [charslot(slot="m",name="avgnew_2015_dusk_1#6$1",duration=0.5)] [delay(time=1)] [name="夕"]——! [name="夕"]怎么回事......怎么可能?! [charslot(slot="m",name="avgnew_2015_dusk_1#5$1")] [name="夕"]是祂......要醒来了吗? [dialog] [charslot(slot="m",name="avg_npc_143#1")] [delay(time=0.3)] [charslot(slot = "m", action="jump",posfrom="0,0",posto="0,0",power=15, times=1,duration=0.3)] [name="墨魉"](担忧地)嘎——? [charslot] 原本平静的画卷,不知被谁无端添上了一笔怒云。 [dialog] [Effect(name="$e_vanish",layer = 1,x=-550,y=600)] [Effect(name="$e_vanish",layer = 1,x=550,y=-300)] [delay(time=0.3)] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] 惊雷炸响,在白卷上留下一道极为突兀的墨痕。 只一瞬间,画卷中凭空生出无数奇诡可怖,面目狰狞的墨魉。它们向四处奔散,将画卷中的一切风光均覆盖成漆黑的墨色。 [charslot(slot="m",name="avgnew_2015_dusk_1#3$1")] [name="夕"]这些......根本不是我的画...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avgnew_2015_dusk_1#5$1")] [name="夕"]给我......退开! [dialog] [charslot] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$p_imp_ancientsword_s", volume=0.6)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [playsound(key="$d_avg_rainlight_loop", loop=true, channel="r",volume=0)] [SoundVolume(volume=1, channel="r",fadetime=2)] [bgeffect(name="$eb_rain",layer=1)] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_sandftsingle", volume=0.7)] [charslot(slot="m",name="avg_2024_chyue_1#1$1",duration=0.5)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_1637_1#1$1")] [name="百灶守军"]朔先生,一路辛苦了。 [name="百灶守军"]请留步,随我等到偏处暂歇。 [charslot(slot="m",name="avg_2024_chyue_1#1$1")] [name="朔"]再消磨时间,怕是要耽误了向兵部述职的时间。 [charslot(slot="m",name="avg_npc_1637_1#1$1")] [name="百灶守军"]陛下有令,百灶城中有事,先生暂时不可进城。 [charslot(slot="m",name="avg_2024_chyue_1#6$1")] [name="朔"]......为何? [dialog] [charslot] [CameraShake(duration=1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot="m",name="avg_2024_chyue_1#8$1")] [name="朔"]那是......岁陵? [name="朔"]望......你究竟做了什么...... [Dialog] [StopSound(channel="r", fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [delay(time=1)] [Background(image="70_g5_tjtopfloor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)] [Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)] [PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)] [stopsound(channel="HB", fadetime=1)] [delay(time=1.5)] 心脏漏跳了一拍,又或者,在一个瞬间跳动了两次? [Dialog] [backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)] [Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)] [PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)] [stopsound(channel="HB", fadetime=1)] [Dialog] [delay(time=1.5)] 又或者,那是移动城市因为某种缘故突然开拔的震动? [Dialog] [backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)] [Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)] [PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)] [stopsound(channel="HB", fadetime=1)] [Dialog] [delay(time=1.5)] 还是说...... [CameraShake(duration=0.3, xstrength=5, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_bookdrop", volume=1)] 啪嗒。 代理人手中的书卷在不觉中落到地上。 [Dialog] [charslot(slot="m",name="avg_npc_2125_1#10$1",duration=0.5)] [delay(time=1)] [name="颉"]二哥?! [dialog] [charslot] [playsound(key="$rungeneral", loop=true, channel="bgs")] [StopSound(channel="bgs", fadetime=2)] [delay(time=1.5)] [PlaySound(key="$dooropenquite", volume=1)] [charslot(slot="m",name="avg_npc_2127_1#5$2",duration=0.5)] [delay(time=0.5)] [name="椿"]颉、颉! [charslot(slot="m",name="avg_npc_2125_1#10$1")] [name="颉"]......怎么了? [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]......你看这个! [dialog] [charslot(slot="m",name="avg_npc_2125_1#11$1")] [PlaySound(key="$d_avg_paper2", volume=1)] [delay(time=1)] [name="颉"]望的......罪状?谁给你的? [charslot(slot="m",name="avg_npc_2127_1#11$2")] [name="椿"]不知是谁把这东西送进了司岁台,监正不得不向陛下报告,现在甚至已经有了禁军不久会来天镜阁的消息! [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="70_g7_suilingcore",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$m_bat_epic_intro",key="$m_bat_epic_loop", volume=0.6)] [Effect(name="$e_sandfall_01",layer = 1)] [playsound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=2, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=3)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="终于......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="......终于!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你来了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot="m",name="avg_2027_wang_1#6$2",duration=0.5)] [delay(time=1)] [name="望"]你为何......会醒着? [charslot(slot="m",name="avg_2027_wang_1#12$2")] [name="望"]不......不,虽然你的气息几乎和祂完全一致,但你毕竟是以那个空洞的样貌现身...... [Dialog] [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="那个空洞的样貌,同样也是你自己的样貌。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m",name="avg_2027_wang_1#11$2")] [name="望"]无论如何,你还在梦中,你没有醒。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="我当然还醒着......早在几百年前,你闯入我梦中那时,我便被惊醒了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m",name="avg_2027_wang_1#11$2")] [name="望"]虚张声势......你若是真的已经醒来,我又怎么可能站在此处? [name="望"]你也不过是在梦中伸展自己的肢体,就以为自己已经完全清醒罢了。 [name="望"]区区一个尚未醒来的梦游者,也敢称自己“醒着”? [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="呵,梦游?就当这仍是梦中的游弋好了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="可你和你的兄弟姐妹与渺小的人类的游戏,还有你漏洞百出,妄图对我取而代之的谋划,我到底看在眼里。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="为了逃避自己注定消亡的命运,你们竟然妄图变为人类的同族,竟然想成为如此善变而渺小的生物?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="多么可悲......简直令我发笑!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Dialog] [charslot(slot="m",name="avg_2027_wang_1#11$2")] [name="望"]别忘了......正是如此渺小的生物,将你击溃,囚禁了一千年。 [name="望"]你就算醒着又能如何?不过是魍魉问影,镜花水月...... [name="望"]杀死你,并不会太困难。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="是吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [charslot(duration=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [playsound(key="$d_avg_heavyrockroll")] [delay(time=0.5)] [CameraShake(duration=1, xstrength=3, ystrength=10, vibrato=25, randomness=90, fadeout=true, block=false)] [delay(time=1)] 代理人回头看向了自己刚刚走过的廊道,却发觉那里已经没有离开的路。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="那你为何要害怕?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你好不容易才有了这样面见我的机会,如果不是因为胆怯,以你对我的仇恨,早该冲上来将我碎尸万段......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="多么可怜......愚妄。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m",name="avg_2027_wang_1#11$2")] [name="望"]......休要猖狂。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="哈哈哈哈哈哈哈!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你不是想要同我殊死一搏?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="来吧,那就来做你最擅长的事。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot = "m", focus = "n")] 一副棋盘凭空出现在了望的面前,其上还有一道熟悉的裂纹。 神秘莫测的对手不由分说地依古棋规则执白先行。 [PlaySound(key="$d_avg_chess")] 第一手棋落在了天元的位置。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]第一手,天元。 [name="望"]......你胆敢如此小瞧我。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="有没有小瞧,得下完才知道。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="来吧......到你落子了!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m",name="avg_2027_wang_1#12$2")] [name="望"]——! [PlaySound(key="$d_avg_chess",delay=1)] [charslot(slot = "m", focus = "n")] 棋手执黑迎战,这纵横十九道的游戏,对他来说再熟悉不过,他已经很久都没有品尝过失败的滋味。 但不知为什么,对手仿佛可以看穿他的每一着棋,每一个念头,每一瞬的心绪。 明明是对方已经让出一先的局面,自己竟然占不到任何一点上风。 [charslot(slot="m",name="avg_2027_wang_1#6$2")] [name="望"]这不可能...... [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="为何不可能?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="难道你还没有意识到,你苦思冥想的棋路,还有那些不足一提的谋略,对我来说都没有任何秘密?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [charslot(slot="m",name="avg_npc_2129_1#1$1",duration=1.5)] [delay(time=2.5)] [name="望?"]因为我就是你。 [charslot(slot="m",name="avg_2027_wang_1#6$2")] [name="望"]——?! [charslot(slot="m",name="avg_npc_2129_1#9$1")] [name="望?"]呵,已经想认输了?岂能让你如此扫兴。 [name="望?"]你必须,下完这一局棋。 [charslot(slot="m",name="avg_2027_wang_1#12$2")] [name="望"]......那就如你所愿。 [charslot] 棋手咬紧牙关,重新拾起棋子。 [PlaySound(key="$d_avg_chess")] 每一步棋,都令他头痛欲裂,每一步棋,都在透支他的神魂。 又是百余手落罢,棋盘上一切官子收束完毕,黑棋终究险胜半目。 而棋手已近乎奄奄一息。 [dialog] [charslot(slot="m",name="avg_2027_wang_1#5$2",duration=0.5,afrom=0,ato=0.7)] [delay(time=1)] [name="望"](微弱的喘息) [charslot(slot="m",name="avg_2027_wang_1#3$2",afrom=0.7,ato=0.7)] [name="望"]......你输了。 [name="望"]你的傲慢,从来没有变过...... [dialog] [charslot] [PlaySound(key="$d_avg_hugemonsterroar", volume=0.7)] [CameraShake(duration=1.5, xstrength=15, ystrength=15, vibrato=35, randomness=90, fadeout=true, block=false)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_2129_1#8$1")] [name="望?"]哈哈......哈哈哈哈哈哈! [name="望?"]且不说儿戏一局是否作数,你以为我与你之间,便只有这一盘棋局么? [charslot(slot="m",name="avg_2027_wang_1#11$2",afrom=0.7,ato=0.7)] [name="望"]......? [charslot(slot="m",name="avg_npc_2129_1#9$1")] [name="望?"]以望为名的这盘棋,就算你胜好了,可你知道这盘棋在通盘来看,有多微不足道么? [name="望?"]退几步,退远些,到那里再看。看看你殚精竭虑下出的这些妙手,究竟有何意义。 [charslot] 望不由自主地起身,往后退了几步。 只是隔了几步之远,他眼中的棋盘便诡异地收缩成一个小块。 [charslot(slot="m",name="avg_npc_2129_1#8$1")] [name="望?"]再怎么搅动风浪,也不过是一局棋的十二分之一罢了。 [name="望?"]你的黑子不过在这个角里闪转腾挪,尚且不足以决定一个角部的死活,又如何敢让我投子认负! [charslot] 望强打精神,他看见了...... 棋盘上早已不止十九路,而是数百道线纵横交错。适才那局呕心沥血夺得一先的棋,放在如此广阔的棋盘之上,竟显得无比渺小。 而几乎望不到边的棋盘尽头,白子浩浩荡荡如星汉,围出的阵势没有任何打入的余地,一如岁兽近千年的轻蔑与不甘。 [charslot(slot="m",name="avg_2027_wang_1#12$2",afrom=0.7,ato=0.7)] [name="望"]你......早有预谋...... [charslot(slot="m",name="avg_npc_2129_1#7$1")] [name="望?"]我当然早有预谋。 [name="望?"]从你数百年前窥测我意识那时开始,这预谋便渐渐在我无数的梦中成形。 [name="望?"]会有一个执白者,于你不知不觉之间在你周围布局。 [name="望?"]你做过的事,他会帮你记下;你没做绝的事,他会替你完成;你没做过的事,他会顶着这和你酷似的容貌,自己去做。 [name="望?"]他会先让你们猜忌人类,再让人类怀疑你们,让你们不得不回归此处......这保你们数百年不死的,根源。 [charslot(slot="m",name="avg_2027_wang_1#11$2",afrom=0.7,ato=0.7)] [name="望"]我们的生,与你何干? [charslot(slot="m",name="avg_npc_2129_1#3$1")] [name="望?"]我不死,在大炎眼中,你们便永远有一个对他们而言最坏的选择——回归我的意识,将构建在所谓大狩猎上的一切尽数毁灭。 [name="望?"]而你们不死,我便无法取回全部力量——足够挣脱这副枷锁的力量。 [charslot(slot="m",name="avg_npc_2129_1#2$1")] [name="望?"]我们生死纠缠,已经没有任何求和的可能......而你竟然还在妄想一个,向人类求和的结局? [name="望?"]大炎容不下曾经几乎成为他们的神明的我,又如何容得下取代了我的你? [charslot(slot="m",name="avg_npc_2129_1#10$1")] [name="望?"]你已经不配再执棋了......我会收下你的性命,然后便是你的“兄弟姐妹”的性命。 [name="望?"]如你注定的命运一样,消失吧—— [dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=35, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=1, r=0.5, g=0, b=0, fadetime=0.3, block=true)] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=2)] [Background(image="70_g5_tjtopfloor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playMusic(intro="$dignified_intro",key="$dignified_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_2125_1#11$1",duration=1)] [delay(time=1.5)] [name="颉"]真龙让二哥他......自己一个人去岁陵了。 [name="颉"]既然是那位真龙,想必也不会给二哥任何来告诉我的机会...... [charslot(slot="m",name="avg_npc_2127_1#4$2")] [name="椿"]...... [charslot(slot="m",name="avg_npc_2125_1#11$1")] [name="颉"]他从来没有想要主动害谁。 [name="颉"]他是个不善言辞的人,爱计较输赢,但又不在乎得失......最是精明,也最是笨拙。 [name="颉"]他能算得清所有阴谋诡计,人心叵测,却连最简单的......让身边的人好好认识他自己都做不到。 [charslot(slot="m",name="avg_npc_2125_1#10$1")] [name="颉"]而且,司岁台......还有你,一直最忌惮的代理人,不从来都是我吗? [charslot(slot="m",name="avg_npc_2127_1#5$2")] [name="椿"]......?! [charslot(slot="m",name="avg_npc_2125_1#11$1")] [name="颉"]我知道的。或者说,我知道,他们一定会告诉你的。 [charslot(slot="m",name="avg_npc_2125_1#4$1")] [name="颉"]其实不用你说,我也能感觉得到...... [name="颉"]我本以为,随着自己年岁的增长,我愈发能够掌握这一份力量。可不知为什么,最近这些年来,自己仿佛变得越来越不像自己了...... [charslot(slot="m",name="avg_npc_2125_1#9$1")] [name="颉"]从好多年前开始,我就察觉到自己的记忆在变得模糊,近些年,更是觉得心中的种种情绪都变得暧昧不明了。 [name="颉"]也许...... [dialog] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_2125_1#11$1")] [name="颉"]椿,我有一个或许有些失礼的问题想要问你。 [name="颉"]你母亲去世的时候,你心中究竟......有什么样的感受? [charslot(slot="m",name="avg_npc_2127_1#13$2", focus = "n")] 精灵隐藏在厚重黑发下的耳尖微微一颤。 [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]为什么问这个? [charslot(slot="m",name="avg_npc_2125_1#10$1")] [name="颉"]......因为望还有救。 [charslot(slot="m",name="avg_npc_2127_1#5$2")] [name="椿"]你要去救他?! [charslot(slot="m",name="avg_npc_2125_1#10$1")] [name="颉"]诚实地说,以我和他此时的力量,只能说是代他而死。 [name="颉"]所以,对于你我这样的生灵来说,家人去世,究竟是什么样的? [charslot(slot="m",name="avg_npc_2127_1#10$2")] [name="椿"]你何必非要问我?何必非要掀开我的伤口—— [charslot(slot="m",name="avg_npc_2127_1#12$2")] [dialog] [delay(time=1)] [charslot(slot = "m", focus = "n")] 椿忽然明白过来,颉究竟为什么要问自己这个问题。 颉替她自己问,也替望问。 若亲人去世不过是漫长生命中小小的悲伤,那她便选择死,将不足道的悲伤留给望,成为兄弟姐妹们心中一个偶尔刺痛的缺口。 若亲人去世对长存的生命来说仍然撕心裂肺,她便把难耐的痛苦留给自己,担起生者的重任,继续活在这人间,将除岁的事业进行到底。 这毕竟是漫长的生命第一次面对骨肉至亲之间真正的生离死别。 尽管笔下写过无数悲欢离合,她却找不到任何可以判断的抓手,只能求助于......自己。 [charslot(slot="m",name="avg_npc_2127_1#12$2")] [name="椿"]...... [charslot(slot = "m", focus = "n")] 她只要照实说就好了。 照实说,说即便生命漫长,失去至亲的痛苦仍然剧烈到至今未愈。 说死者解脱,生者痛苦,这在天平上是一目了然的事。 说若你真为了望着想,你就该放他解脱,留你自己在人间经受接下来的折磨。望因自作自受而死,你留下来。本来就应该是这样的。 说稳重得多的你会推进除岁的步骤,不会再像望一样行为逾矩,结果被匿名的举报者捅到司岁台,触怒真龙...... 可—— [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [Background(image="70_g4_tjdiscussionroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 先诛大恶,再除元凶。 天镜阁太史阁加起来没人能辖制得了她,长此以往,如何是好! 将来大炎历史一片混沌,她担得起这个责吗? 废太史阁,修大炎文字,无人可以不遵。 察万民生计,其中凡有诈伪者,皆抹去姓名,流放边陲,死者千计。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [charslot(slot="m",name="avg_npc_2127_1#12$2", focus = "n")] [Background(image="70_g5_tjtopfloor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 杂乱而浑浊的记忆紧紧攥着秉烛人的心脏。 她知道那不对劲。她甚至能隐约想起,那些说话的人似乎都没有容貌。 一定有什么不对劲。都是假的。是编造出来的。是为了让秉烛人与代理人失和,让其相互猜忌。 可......难道颉的力量与日俱增不是事实吗? 她会成为比岁兽本身,都更加强大、更加恐怖的力量,她没法不这么做。我得帮她。我得对大炎负责—— 两股纠缠着的意志在她胸中翻涌。一股属于她自己,一股属于那些看不见脸的人,但同时,也属于那个...... ......不愿被一个代理人掌控全部历史的大炎。 她忽然觉得自己被司岁台吸纳并不是幸运,而是早有预谋。 因为她长生,所以派她来监视最难制约的代理人。 因为她在乎历史,所以她会理解颉最终究竟会成为何等样的怪物。 因为她无处可去,所以背叛只会让她被大炎唾弃,失去好不容易得来的容身之所。 到底是这样吗? 沉重的责任压得她喘不过气。她无法再想下去了。她脑子里只剩一些轰鸣的声音。 她得对大炎负责。她得完成秉烛人的职责。她碰巧见到了颉最脆弱的时刻。她得让大恶去代替元凶。 这样甚至对代理人们也是好的,大炎会失去一个对他们动武的理由—— [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]我母亲她...... [name="椿"]她去世的时候,我......我觉得...... [charslot(slot="l",name="avg_npc_2127_1#1$2",posfrom = "200,0", posto = "200,0")] [charslot(slot="m",name="avg_npc_2127_1#1$2")] [name="椿"]我觉得......其实也......没有什么。 [dialog] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_2127_1#12$2",duration=1,focus="all")] [delay(time=1)] 你觉得撕心裂肺地痛。 [charslot(slot="m",name="avg_npc_2127_1#1$2")] [name="椿"]去世的母亲好像从我心里拿走了点什么,空荡荡的,让我忍不住想要找些新的东西来填补。 [dialog] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_2127_1#7$2",duration=0.5,focus="all")] [delay(time=1)] 仿佛胸口和母亲相连的部分,被硬生生扯掉鲜血淋漓的一大块,而你明明白白地知道,什么都填不上那形状独一无二的伤口。 [charslot(slot="m",name="avg_npc_2127_1#1$2")] [name="椿"]我只在给母亲下葬的时候哭了一场。但......也就如此而已。我很快就不哭了。 [dialog] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_2127_1#13$2",duration=0.5,focus="all")] [delay(time=1)] 你一开始还在哭,但哭到最后,哭到母亲彻底没入黄土的时候,你已经没有眼泪了。你不知道该怎么办。 [charslot(slot="m",name="avg_npc_2127_1#5$2")] [name="椿"]我们......我们毕竟还有很长很长的路要走,我们总会找到新的人,来排解一时的悲伤。 [dialog] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_2127_1#7$2",duration=0.5,focus="all")] [delay(time=1)] 你的生命太漫长,你生命中恒久的东西太稀少,一旦失去,空洞就会变成永不愈合的创口。 [charslot(slot="m",name="avg_npc_2127_1#2$2")] [name="椿"]你看,我因为有了......你,有了......其他伙伴,我几乎已经不太会想起母亲的事了。 [dialog] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_2127_1#12$2",duration=0.5,focus="all")] [delay(time=1)] 亲人会出现在你的梦中,会出现在你独处的时候。 抽痛会在你听见和她曾哼唱过的旋律相似的歌曲时,一把揪住你的心脏,而你无处可逃。 [name="椿"]我现在......和你在一起......其实...... [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]......很幸福。 [charslot(duration=1)] 精灵几乎是喘着粗气,拼命压抑着呕吐的冲动,说完了最后那三个字。 她不敢看代理人的眼睛。 她害怕眼前的人被自己的话语蒙蔽,真的将失去认作某种能随着时间被轻轻抚平的东西。 她害怕眼前的人识破自己的用意,看清了自己卑鄙的用心,从此唾弃自己,永不再和自己相见。 ......她害怕说出这些话的她自己。 [dialog] [charslot(slot="m",name="avg_npc_2125_1#11$1",duration=0.5)] [delay(time=1)] [name="颉"]我知道了...... [charslot(slot="m",name="avg_npc_2125_1#1$1")] [name="颉"]我知道了。多谢你告诉我。 [name="颉"]......你是一个尽职的秉烛人。 [charslot(slot="m",name="avg_npc_2127_1#5$2")] [name="椿"]?! [charslot(slot = "m", focus = "n")] 秉烛人刚刚一直堵在胸口的污浊忽然消失了,那里现在只剩一个透风的空洞。 风透过那个空洞,发出和她的说话声一模一样的声音。 [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]颉,我...... [charslot(slot="m",name="avg_npc_2125_1#7$1")] [name="颉"]我知道这个问题对你很残忍,但我的心很乱,我还是问了。 [charslot(slot="m",name="avg_npc_2125_1#4$1")] [name="颉"]其实转念一想,问与不问,我最终大概都会做出一样的决定,所以,问过你之后,我其实很后悔。 [name="颉"]你那么聪明,你会意识到,这个问题分明就是在逼迫我的秉烛人给我一个建议,死的究竟应该是我,还是望。 [charslot(slot="m",name="avg_npc_2125_1#11$1")] [name="颉"]我不该这么问你的。对不起。 [name="颉"]你刚刚没有说任何关于你自己的话。你只是选择向我传递了大炎的一部分意志,仅此而已。 [charslot(slot="m",name="avg_npc_2127_1#12$2")] [name="椿"]...... [charslot(slot="m",name="avg_npc_2125_1#9$1")] [name="颉"]死亡这场冒险......对每个人来说,都别无经验可以参考,只能自己独行。 [charslot(slot="m",name="avg_npc_2125_1#1$1")] [name="颉"]好了。上一次需要修改的地方志我已经改完了,就放在桌上,得空的时候,帮我送去司岁台吧。 [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]......颉! [charslot(slot = "m", focus = "n")] 椿站在原地,竭力忍住眼泪。她觉得此时此刻,自己就连哭出声来都是虚伪。 但她胸前的空洞仍在发出只有自己能够听见的呜咽,直到她努力从胸中挤出几个悲哀的字,连缀成无力的话语。 [charslot(slot="m",name="avg_npc_2127_1#13$2")] [name="椿"]我......先走了。 [charslot(slot="m",name="avg_npc_2125_1#7$1")] [name="颉"]你...... [charslot(slot="m",name="avg_npc_2125_1#9$1")] [name="颉"]......保重。 [dialog] [charslot(slot="m",name="avg_npc_2127_1#13$2")] [delay(time=0.5)] [PlaySound(key="$doorclosequite")] [charslot(duration=1.5)] [delay(time=2.5)] [stopmusic(fadetime=3)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [delay(time=1)] [charslot(slot = "left", name = "avg_npc_2126_1#1$1")] [charslot(slot = "right", name = "avg_npc_2125_1#10$1")] [Background(image="70_g5_tjtopfloor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(key="$suilaststrick_loop", volume=0.6)] [delay(time=1)] [charslot(slot = "left", name = "avg_npc_2126_1#2$1",focus="l")] [name="均"]颉,到底出什么事了?禁军正在往天镜阁方向来,我刚刚也差点被我的秉烛人堵在住所—— [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]...... [charslot(slot = "left", name = "avg_npc_2126_1#19$1",focus="l")] [name="均"]......是望他出了什么事? [charslot(slot = "right", name = "avg_npc_2125_1#11$1",focus="r")] [name="颉"]如果是二姐的话,应当是能听见的。 [name="颉"]祂的......心跳声。 [dialog] [charslot(slot = "right",focus="n")] [PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)] [stopsound(channel="HB", fadetime=1)] [delay(time=1.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "left", name = "avg_npc_2126_1#11$1",focus="l")] [name="均"]他到底还是进了岁陵?! [name="均"]何时的事? [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]大概只在一个时辰前。 [charslot(slot = "left", name = "avg_npc_2126_1#12$1",focus="l")] [name="均"]......算了,逾矩之事过后再说。现在朝堂显然要把我们排除在外,时间紧急,你打算怎么办? [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]......去助二哥一臂之力。 [charslot(slot = "left", name = "avg_npc_2126_1#17$1",focus="l")] [name="均"]我与你同去。 [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]不行。 [charslot(slot = "left", name = "avg_npc_2126_1#17$1",focus="l")] [name="均"]为什么? [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]有我和他在,这件事必定能够解决。 [charslot(slot = "left", name = "avg_npc_2126_1#19$1",focus="l")] [name="均"]......你确定? [charslot(slot = "right", name = "avg_npc_2125_1#10$1",focus="r")] [name="颉"]我确定。 [name="颉"]除岁一事,一直是我和他在谋划。现在事态紧急,已经来不及跟二姐事无巨细地讲清楚。 [name="颉"]二姐贸然前去,恐怕没有裨益,反倒要徒增伤亡。 [name="颉"]而且,我另有一件事情,不得不拜托二姐。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background] [delay(time=2)] [curtain(direction = 0,fillfrom = 0.1,fillto = 0.2, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0.2, fadetime=0.1)] [delay(time=0.1)] [Image(image="70_i03_2", xScale=1.05, yScale=1.05,screenadapt="coverall",fadetime=0,y=30)] [ImageTween( yTo=0, duration=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [curtain(direction = 0,fillfrom = 0.2,fillto = 0, fadetime=1.5)] [curtain(direction = 4,fillfrom = 0.2,fillto = 0, fadetime=1.5)] [delay(time=2.5)] [name="颉"]这柄书刀,以后就由二姐代我保管。 [name="颉"]借用二姐你的权能,应当可以将它保留下来。 [name="均"]你到底要去做什么?形势到底恶化到了哪一步? [name="颉"]......祂一定不会即刻醒来。我可以保证。二哥可以保证。 [name="均"]可你们......? [name="颉"]......会有人回来的。 [name="均"]不是你,就是他? [name="颉"]...... [name="均"]我必须去。 [name="颉"]二姐,不行。 [name="颉"]我真的没有别的意思,只是这柄书刀......必须托付给一个绝对公正,绝不会偏私的人,严加看管。 [name="颉"]如果它落到别有用心之人的手里,造成的惨祸,只会比一个代理人的死更大......大得多。 [name="颉"]我曾想过要彻底毁掉它,但终究觉得,它还有保留下来的价值。 [name="颉"]过往的错误应当被修正,虽然不知代价几何......这柄书刀或许将来可以成为你们的助力,或者是大炎的助力。 [name="颉"]......直到有朝一日,再也没有人用得到它。 [dialog] [Image(image="70_i03_1", xScale=1.05, yScale=1.05,screenadapt="coverall",fadetime=1)] [delay(time=1)] [PlaySound(key="$d_avg_randrpfce")] [cgitem(image="cgitem_70_i03_2", style="cg",layer = 1, afrom = 0, ato = 1, aduration = 0.5,pfrom = "0,0",pto = "0,-20",sfrom = 1.2, sto = 1, sduration = 0.5)] [delay(time=0.2)] [PlaySound(key="$d_avg_randrpfce",channel="2",volume=0.6)] [cgitem(image="cgitem_70_i03_1", style="cg",layer = 1, afrom = 0, ato = 1, aduration = 0.5,pfrom = "-350,0",pto = "-350,-20",sfrom = 1.2, sto = 1, sduration = 0.5)] [delay(time=0.2)] [cgitem(image="cgitem_70_i03_3", style="cg",layer = 1, afrom = 0, ato = 1, aduration = 0.5,pfrom = "100,50",pto = "100,30",sfrom = 1.1, sto = 1, sduration = 0.5)] [delay(time=1)] [name="均"]...... [name="颉"]不必这样,二姐。 [name="颉"]也许......我会和二哥一起回来? [name="颉"]到那时候,我还想再和你一起去吃小余做的饭,听你唱的歌...... [name="颉"]如果......就算我真的无法回来...... [name="颉"]我也相信......你们还有很长的路要走...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [hidecgitem] [delay(time=1)] [bgeffect(name="$eb_tyndall",layer=1)] [Image(image="70_i18", xScale=1, yScale=1,screenadapt="coverall")] [ImageTween(xScaleFrom=1, yScaleFrom=1, xScaleTo=1.3, yScaleTo=1.3, duration=60, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=1)] [name="颉"]...... [dialog] [delay(time=1.5)] 可她又如何能决绝到不回头。 她看向书架上那密密层层的生与死,其中不乏她自己亲笔写下的记录。 自己也会成为其中一节吗? 身后的人会如何记述自己这对他人而言几乎冗长,对自己而言却太匆忙的一生? 其余的兄弟姐妹,当他们读到那短短几页文字时,又会有什么样的反应? ...... 可她知道,她不会被记录下来。 也许兄弟姐妹中,和望的相处,就属她最多。 她不止一次给望的计划出谋划策。她陪他谋算过除岁所需的条件和时机。 她也猜得到岁陵里如今是何等状况。那再清晰不过的心跳声已经说明了一切。 别无他法。 唯有她自己动用权能,抹去那一个名字—— ...... 无论如何,自己已经比凡人在人间多流连了太长时间。 人皆有死。不如说,正是生与死,才造就了那么多让她,让几乎所有兄弟姐妹都醉心其中的活法。 可如果死就是这样平凡的烟云过眼,那......到底怎么样才算是真正的活过? 夕阳洒进室内,洒在那些数不清的历史古籍上,似是无情翻阅着残篇旧迹。 卷卷往事,字字泣血,翻至最后一页,唯有“缺憾”二字。 [dialog] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [curtain(direction = 2,fillfrom = 0.08,fillto = 0.08, fadetime=0)] [curtain(direction = 6,fillfrom = 0.58,fillto = 0.58, fadetime=0)] [Image(image="70_i18", screenadapt="coverall",xScale=1, yScale=1)] [ImageTween(xFrom=-55, xTo=-80,duration=10, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Sticker(id="st1",multi=true, text="窗边的阳光......", x=220,y=250, alignment="left", size=24, delay=0.001, width=400,block = false,duration=1)] [delay(time=2)] [Sticker(id="st2",multi=true, text="\n\n......多暖和啊。", x=220,y=320, alignment="left", size=24, delay=0.001, width=400,block = true,duration=1)] [Sticker(id="st1",duration=1,block = false)] [Sticker(id="st2",duration=1,block = false)] [delay(time=1.5)] 但她最终没有走近阳光的方向。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [image] 她离开房间。 走入黑暗笼罩的陵墓。 [playsound(key="$d_avg_gatecloz")] [Dialog] [curtain] [delay(time=1)] [bgeffect] [focusparam(effect="Grayscale", blur=false)] [focusout(duration=0, type="bg", from=0, to=1, block=true)] [Background(image="70_g7_suilingcore",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [charslot(slot="m",name="avg_2027_wang_1#4$1",duration=1)] [delay(time=2)] [name="望"]...... [charslot(slot = "m", focus = "n")] 无需多言,望很清楚这是祂从自己的记忆中翻捡出的片段。也是在一百二十年间,自己未有一刻忘怀的画面。 奄奄一息的棋手匍匐在地,棋盘上百余枚白子化作利刃洞穿了他的胸膛,那至纯的白色缓缓将他淹没。 直到那一抹金色的光芒笼罩住了他。 [charslot(slot="m",name="avg_2027_wang_1#5$1")] [name="望"]......对不起。 [name="望"]等着我......直到我回来。 [name="望"]......直到你回来。 [charslot(duration=1)] 那本应是自己绝对无法触碰到的,梦境的另一端。 梦中人却似乎察觉到了他的存在,回头望向了他。 [dialog] [charslot] [focusout(duration=0, type="char", from=0, to=1, block=true)] [charslot(slot="m",name="avg_npc_2125_1#7$1",duration=1)] [delay(time=2)] [charslot(slot="r",name="avg_npc_2125_1#1$1",posfrom = "-200,0", posto = "-200,0",duration=1)] [delay(time=1)] 颉的脸上露出一抹浅淡的微笑。她微微点了点头。 [bgeffect(name="$eb_glow_01", fade = true, fadetime = 3, layer=1)] [charslot(duration=5)] 汹涌的光流从她身后倾泻而出,将那身影包裹、吞噬、溶解...... 将整个梦境冲毁,露出此时此地原本的样貌。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [focusout(duration=0, type="bg", from=1, to=0, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Dialog] [delay(time=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [bgeffect] [stopmusic(fadetime=2)] [hidecgitem] [Image] [charslot]